Multi-Sensory Design at Smule

As a product designer at Smule, I introduced multi-sensory design incorporating sounds, haptics, and motion. I built the foundation for how, when, and why to use these elements in the product.

How did it impact the product?

Since the design team started using the principles of multi-sensory design, the product improved its quality, as reflected in the user feedback on the App Store and Play Store.